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Arma 3 random patrol
Arma 3 random patrol





arma 3 random patrol

ADDED: Custom call signs configuration (Fox, Wolf, etc.) ADDED: BIS DLC support (auto detect premium DLC) ADDED: Support for up to 3 HC's with load balancing UPDATED: ADF_init_config.sqf for Supplies function, Altitude Based Fatique (ABF) and Crew Check.

arma 3 random patrol arma 3 random patrol

UPDATED: Notepad++ ARMA plugin (Core\I\SQF_whiz.xml). UPDATED: code base updated in line with new scripting commands 1.48 and 1.50. Can be initialized from script (ADF_supplyInit) or item init. Fixed server init and optimized script for performance ĚDDED: Various functions to support the TWO SIERRA campaign. Checks if player is authorized to operate specific vehicles. ĚDDED: ADF_CAS.sqf - script to add AI CAS functionality to missions. ĚDDED: ADF_fnc_vehiclePatrol.sqf - function to create random vehicle patrols (waypoints on roads only). ĚDDED: ADF_fnc_typeWriter.sqf - function to create typewriter effect for mission intro's ĚDDED: ADF_fnc_sensor.sqf - function to create detection sensors (like triggers) with custom check times (W.I.P.). ĚDDED: ADF_fnc_objectMarker.sqf - function to create object map markers (bounding box marers). ĚDDED: ADF_fnc_createIED.sqf - function to create random IED's ĚDDED: ADF_fnc_distance.sqf - functions re distance ĚDDED: ADF_fnc_position.sqf - functions re position Can be switched on/off in ADF_init_config. Extended Loadout options - Predefined (ADF) loadout, Vanilla + ACE/CTAB/TFAR/ACRE loadout, No Loadout (for third party loadout mods).Note that the debug function influences FPS by a few frames. Extended debug information - when ADF_debug is enabled an extensive log of debug information is show on screen and written to the server RPT file.

arma 3 random patrol

Mission makers can edit the presets to enable their own group call signs (Fox, Wolf, etc.) and radio frequency/channel plan. Preconfigured presets are available for Nopryl, SHAPE, Wolfpack and custom. Clan presets - ADF 1.39 offers presets for call signs and radio configuration.ACE3 support - ADF 1.39 automatically detects the ACE3 mod (and cTAB, TFAR, ACRE2) on both clients and the server and applies loadout/supplies to personnel and vehicles where needed.See 'Core\ADF_HC.sqf' for more information. When enabled ADF transfers AI groups across available HC's (Round Robin method). The mission maker can enable/disable load balancing. Support for multiple Headless Clients with automatic Load Balancing - ADF 1.39 offers up to three HC's that should be named ADF_HC1, ADF_HC2, ADF_HC3.Respawn and Mobile HQ (Mobile Respawn FOB).







Arma 3 random patrol